Extended Reality at ESA

The ESA XR Team is a group of the European Space Agency dedicated to Extended Realities (XR) that aims to:

News

Projects

ESA has already executed +80 activities and initiatives on XR topics. More details can be found in Nebula Public Library or by contacting xr@esa.int.

Year Short Name Full Name Description Use Case
2008 PVAITV Portable Virtual AIT Visualizer Development of an AR system to support AIT/AIV operations using an HMD and IR tracking system, tested in ESTEC test center clean room Operations Support
2008 MISSIVE Multi-Purpose ISS Interactive Virtual Environment VR platform for ISS used for outreach and dissemination Outreach
2008 WEAR Wearable Augmented Reality First AR application used in Space (ISS) using an ad-hoc ODF procedure and model-based tracking Operations Support
2010 3D-PAT 3D Procedure Authoring Tool Extension of NASA PAT tool to author 3D animated procedures, based on Rapid-Author from Cortona3D, used for ISS procedures Training
2012 GEV God’s Eye View VR environment showing ISS and ATV docking phase, used for PR purposes and qualified for deployment at ATV-CC Outreach
2013 DECLARE Augmented Reality enabled Collaboration Remote real-time assistance for operations, tested in Erasmus User Center Columbus mock-up, using Unity and Meta HMD Operations Support
2014 EdcAR Engineering Data in Cross-Platform AR AR Procedure viewer/Executor application with IoT capabilities, developed in Hololens Training
2017 HORUS Holographic Wearable Display for Manual Assembly Use of holographic technology in AR HMDs to produce virtual objects at the right distance, reducing visual fatigue Operations Support
2017 MARVIN AR Telemetry and Traverse simulation of a small rover in AR AR application displaying rover telemetry to EVA astronaut, using Vuforia object tracking and Hololens Operations Support
2017 VORTEX Virtual Reality for Lunar Exploration VR project representing lunar south pole surface for early depiction, science preparation, future operations, and training Training
2017 SOLEUS Space Countermeasure with a lower-leg orthosis Countermeasure with a portable active lower-leg orthosis combined with Virtual Reality visuaization. Training
2018 LSR AR Complementary AR training system for LSR AR device enhancing Life Support Rack crew training, tested at EAC, using markers and CAD-based solutions Training
2018 MOBIPV Mobile Procedure Viewer Modular network enabled application for an operator to use as an interactive electronic technical manual (IETM) browser Operations Support
2018 NGV Norut GeoViz General purpose geospatial-enabled 3D globe displaying EO imagery, 3D models, point clouds, and elevation data Digital Twin & Simulation
2018 VIPER Visualization of Industry Processes in Enhanced Reality Advanced industrial instruction manuals using AR with a mobile app, automating creation and offering interactive presentations Operations Support
2018 JIVE Joint Investigation for Virtual Reality Education VR initiative in collaboration with NASA to complement classical robotics training for astronauts Training
2019 VR/AR Kickstart Virtual and Augmented Reality Kick-Start Support for companies developing VR/AR applications using satellite data, offering funding, technical guidance, and commercial support Digital Twin & Simulation
2019 GATEWAY4U Remote virtual collaborative environment for Design Evaluation VR tool using Unreal Engine, to simulate and improve LUNAR module design, tested with ESA astronauts Training
2019 PANGAEA VR Collaborative VR Tool to support PANGAEA training VR representation of Lanzarote analogue site for collaborative teaching, integrating point-clouds data and portable deployment Training
2019 AR-IoT AR Surface exploration tool for geological support AR-IoT tool allows astronauts hands-free geological inspections with data logging, photodocumentation, site mapping, verbal notes, and suit diagnostics Digital Twin & Simulation
2019 HLPV Hololens procedure viewer AR application using CAD recognition to support procedure viewing. Operations Support
2019 ARCE Augmented Reality for Concurrent Engineering activities Development of an interactive collaborative AR application for multidisciplinary design teams, tested in concurrent engineering design exercise Digital Twin & Simulation
2019 VREVA Astronaut training with Virtual Reality for Extravehicular Activities VR for EVA focused on a teaching tool to familiarize the user to EVA in terms of tools, suits, protocols... to complement NBF (Neutral Buyocy Facility) training Training
2020 EXOSUIT Virtual Presence for Astronaut Training using VR and Exoskeleton Usage of exoskeleton with VR to enhance Virtual Presence while doing EVA training, simulating motion restriction and haptic feedback Training
2020 VR OBT Virtual Reality On-Board Training Technology demonstration for effective ways to deliver on-board training to astronauts through virtual reality Training
2020 VR EXERCISE Enhance crew training on CEVIS via VR VR enhancement for CEVIS exercise on ISS, providing city or landscape views Training
2020 PILOTE VR neuroscience experiment applied to remote robotics VR experiment for remote robotics neuroscience, enhancing operator control and decision-making Operations Support
2020 VARIAS Virtual and Augmented Reality for Industry and Space Extension of VIPER tool for VR training on crew operations, supporting procedure generation Training
2020 VIRWAIT Virtual Workplace for AIT Extending AROGAN to support AIT/AIV via sensor placement, config tracking, CAD updates, and remote access. Operations Support
2020 V0GUE Zero-G simulator inside photorealistic ISS Model Model and simulation of navigation in Zero Gravity using VR for astronaut IVA training. Training
2021 MSR Surface VR Represent MSR landing surroundings in VR VR reconstruction of Perseverance rover surroundings, supporting outreach and science, with real-time terrain model updates Training
2021 Robotics Gesture Control Demonstrate usefulness of multimodality Prove usage of gesture and voice commanding system for robot control, comparing performance and user friendliness Operations Support
2021 ARVR4GS AR/VR for Ground Station maintenance and Telescopes AR/VR support for remote maintenance tasks in Ground Stations and Telescopes, reducing physical presence requirement Operations Support
2021 ARVR4MO AR/VR supported Mission Operations Specification of scenarios for AR/VR adoption in spacecraft operations, identifying meaningful application areas Operations Support
2021 ARVRAI AI aided AR/VR applications and VR aided ML AI techniques optimizing data feed into AR/VR/MR environments, enhancing visual precision and user experience Digital Twin & Simulation
2021 ARVR4S2P AR/VR for Space Safety Programme Visualization of Space Safety Programme data using AR/VR, providing immersive experience and contextualizing results Operations Support
2021 DTUP Digital Twin Urban Pilot Digital Twin of Frascati and ESRIN site, enriched with data sources for urban mobility and city planning Digital Twin & Simulation
2022 X-ARM Force-Feedback Device to Train Future Astronauts with XR Combination of force-feedback and XR for astronaut training, increasing TRL of exoskeleton prototypes Training
2022 DT PHILAB Digital Twin Philab Digital Twin of Philab building, fully explorable in VR Digital Twin & Simulation
2022 LIGHTFIELD Lightfield-enhanced immersive teleoperation system Integration of lightfield data into XR environment for immersive teleoperation Training
2022 VIOLA Virtually Increased Operational space for Lunar rover simulations Rover simulation space using augmented reality, continuing simulation virtually beyond physical boundaries Digital Twin & Simulation
2022 MARA Medical Augmented Reality Assistant AR application supporting astronauts during medical procedures, focusing on ECG and extending to multiple procedures Training
2022 SCIFLEET MUSEUM VR of the science fleet spacecraft models in a virtual museum VR visualization of science fleet spacecraft models in a museum-like setup Outreach
2022 COSMOWEATHER Space weather XR visualization XR tool to visualize complex space-weather phenomena from the Sun to Earth in immersive, expert- and public-friendly formats Operations Support
2023 MUSE Modular User-centred Spaceflight Experience Virtual spaceflight experience onboard conceptual spacecraft Human Inspirator, studying spacecraft design and situational awareness Outreach
2023 VETRA Virtual Environment Training for Robotic Arms VR training simulator for KUKA robotic arm, exploring suitability of Godot game engine for VR Training
2023 GUARDIANS OF EARTH VR and MR representation of the HERA mission VR experience of Hera’s mission, accessible to anyone with VR devices, featuring narration by Brian May Outreach
2023 GRAVITAS Gateway Review And Virtual Interior Tool for Astronaut Systems VR/MR environment for Lunar Gateway interior design, addressing ergonomics, habitability, and safety Digital Twin & Simulation
2024 LARS Sim LARS Sim XR simulation infrastructure in the cloud for multi-variable optimizations Digital Twin & Simulation
2024 EXPOSE EL3 eXPerience Operations Simulation Environment VR for lunar surface operations, mapping telemetry directly into VR simulation Digital Twin & Simulation
2024 IMMERSEON Immersive Visualization and Metaverse for EO VR experience for flood modeling, integrating explainable AI capabilities Operations Support
2025 ESA XR PLUGIN ESA Extended Realities Plugin General purpose XR framework for Unreal Engine to streamline development efforts Outreach
2025 LUNA XR Luna Analogue in Extended Reality Digital Twin of the Luna Analogue, used for astronaut training Training
2025 ISDE Immersive space design environment XR prototype enabling intuitive collaboration, model editing, and visualization for early-phase mission design Digital Twin & Simulation
Use Cases
Digital Twin
and
Simulation
Operations
Support
Training
Outreach
Remote Assistance Remote Assistance

Enables experts to guide astronauts or operators in real time with Mixed Reality overlays and annotations.

Education Education

Makes complex space concepts immersive and interactive, improving learning and retention.

Visualization Visualization

Allows immersive views of spacecraft missions, and data models for better comprehension

Testing Testing

Simulates space environments to test hardware/software under realistic conditions.

Gaming Gaming

Engages the public via gamified space missions and environments.

Telerobotics Telerobotics

Enhances control and awareness by immersing operators in the environment of the robot

Facility Maintenance Facility Maintenance

Provides Mixed Reality guided repairs and diagnostics in complex space facilities.

Space Weather Space Weather

Visualizes real-time solar activity for better forecasting and awareness

Earth Observation Earth Observation

Immersive 3D views of satellite data for improved analysis and decision-making.

Collaborative Design Collaborative Design

Supports real-time, immersive teamwork on spacecraft and mission systems design.

Extravehicular Activities Extravehicular Activities

Simulates Extravehicular Activities for training and planning with realistic environmental interactions

Robotics Training Robotics Training

Provides safe, repeatable environments to train operators in robotic manipulation.

Medical Training Medical Training

Simulates medical emergencies and procedures in microgravity conditions.

AIT/V AIT/V

XR can guide complex spacecraft Assembly Integration and Testing / Verification.

Mission Control Mission Control

Enhances situational awareness with 3D mission visualizations and crew status.

On-Board Training On-Board Training

Enables self-paced, immersive learning modules for astronauts in-flight.

Mission Planning Mission Planning

Visual tools help simulate and validate mission steps and contingencies.

Research Research

Offers immersive environments for exploring concepts, analyzing data, and simulating experiments across disciplines.

Engagement Public Engagement

Makes space science accessible to the public via immersive exhibits and experiences.

Tech Needs

The following table presents XR features that advance the state of the art, helping European companies and organizations focus their efforts and avoid redundancy.

Priority
Category Feature Description Digital Twin & Simulation Operations Support Training Outreach
Interaction Digital Twin Integration* Real-time XR interaction with spacecraft or hardware digital twins High High Medium Low
Input Devices* Monitoring and Orchestrator of multiple stimuli (multimodal) in XR Low Low High Low
Object localization Detection and tracking of objects for automatic verification in MR Medium Medium High Low
Virtual Presence Merging multiple sensors and actuators for enhanced immersion Medium Medium High Medium
Accurate Physics Deterministic, accurate simulations in real-time in XR High Low Medium Low
Accessibility Ensuring XR is accessible for all, including for those with disabilities Low Low Medium High
Interfaces Finding new ways to interact and engage with content in XR Medium High Medium Medium
Adaptive learning A set of tools to obtain learning analytics and customize training in XR Low Low High Low
Infrastructure XR hardware for Space* Mature XR headsets for use in microgravity or planetary environments Low High High High
AI World Generation AI-powered world generation for immersive XR creation High High High High
Internet of Things Framework to connect XR with other devices, sensors or databases Medium High Medium Low
Cloud rendering Stream visuals from remote servers, reducing processing demands locally Medium Medium Medium Medium
Cross-platform Solution to easily port XR applications to desktop or mobile and vice versa Medium Medium Medium High
Connectivity and Security Use communication and data encryption standards to connect in XR High High High High
Standardization Advanced Procedures Harmonised format, AI-powered authoring and visualization of procedures Low Medium High Medium
Robotic-XR standards Full integration with ROS for teleoperation of robots in XR Medium High Medium Low

*These features have been pushed in current ESA funding programmes

Developers

The ESA XR Plugin is an optional tool designed to streamline efforts, avoid redundancies, and enable a deeper focus on advancing state-of-the-art XR solutions for space applications.

This plugin proposes a modular, building-blocks solution made for Unreal Engine 5.5 that allows organizations and independent creators to contribute.

Components

The architecture uses common Characters for both users and instructors, featuring interchangeable components:

Locomotion feature

Locomotion modes

Different ways to navigate in Space environments.

Multiplayer feature

Multiplayer support

Collaboration among multiple users in the same virtual environment for the Metaverse.

Advanced Sessions Plugin.
Procedural gripping feature

Procedural gripping

Realistic hand-object interactions.

VR Expansion Plugin (VRE)
Replay feature

Replay

Recording and visualization of past exercises in XR, allowing users to review sessions and correct mistakes.

Files feature

File Management

Organizing, reading, writing, and maintaining files to handle data efficiently.

Annotations feature

(Upcoming) Annotations

Taking text, voice, and multimedia notes during runtime.

Assistant feature

(Upcoming) AI Assistant

Local LLM models enable interaction with an assistant within XR experiences.

How to contribute?

Everyone is invited to participate in the ESA XR Plugin by creating submodules. Contributors will be able to publish their developments while retaining their own Intellectual Property and Commercialization Rights. Development ideas can be found in the Tech Needs Section. For more information: xr@esa.int

How to install?

The plugin can be found, along with installation and documentation guidelines, in the following repository:

ESA XR Plugin (Coming soon)

Education

High School

ESA aims to inspire educators and students by making space concepts engaging and accessible. Discover the following XR experiences available for download:

HumanInspirator

Human Inspirator

Virtual Reality experience of a spacecraft launch and re-entry, offering a firsthand feel of microgravity.

  • XR type:  VR
  • Genre:  Simulation
  • XR Platform:  Meta Quest
  • OS:  Windows
  • Duration:  <5 minutes
  • Mode:  Single player
Download

Disclaimer: For inspiration only; not scientifically intended. Developed by ESA Spaceship and ESA XR Lab.

πŸ“… Posted August 2025
GuardiansEarth

Guardians of Earth

Experience the epic journey of the Hera satellite probe in an immersive virtual and mixed reality adventure.

  • XR type:  VR/MR
  • Genre:  Infographic
  • XR Platform:  Meta Quest, Apple Vision Pro
  • OS:  Meta OS, VisionOS
  • Duration:  <20 minutes
  • Mode:  Single player
Meta Store App Store

Developed by DIVE for ESA.

πŸ“… Posted August 2025

University

Programmes can make use of the ESA XR Plugin described in the Developers section. Students are invited to contribute by providing components to the open framework.

Roadmap

ESA XR Roadmap


The latest ESA XR Strategy document is available for download:

PDF Icon ESA XR Strategy 2025

Business with ESA

More information about ESA funding programmes can be found here: Business with ESA.


Applications under request

The following applications can be accessed by contacting ESA directly.

LUNAXR

LUNA XR

Step into the digital twin of the LUNA Facility and real Moon terrains from heightmaps.

  • XR type:  VR
  • Genre:  Digital Twin
  • XR Platform:  PC VR Headsets
  • OS:  Windows
  • Duration:  <20 minutes
  • Mode:  Single player
Contact us

Developed by DLR and ESA XR Lab.

πŸ“… Posted August 2025